SCRATCH
|
DESCRIPTION
|
MAP 0
|
MAP 1
|
MAP 2
|
CMKey-Gain
|
The matte’s alpha channel is multiplied by the gain value. When picking a color the gain is set as such that the resulting matte will have full alpha at that color.
|
VALUE
|
-
|
-
|
CMKey-Sub-scale
|
The sub-scale parameter changes the scale of subtraction. With a sub-scale of zero there is no subtraction and the resulting alpha will be equal to the reference channel for the whole image.
|
VALUE
|
-
|
-
|
CMKey-Positve
|
The effect of the positive and negative values is similar to the sub-scale parameter. But these values only influence the subtraction scale of one color instead of both.
|
VALUE
|
-
|
-
|
CMKey-Negative
|
The effect of the positive and negative values is similar to the sub-scale parameter. But these values only influence the subtraction scale of one color instead of both.
|
VALUE
|
-
|
-
|
CMKey-Density
|
The Density setting changes the proportions of the recessive colors’ weight.
|
VALUE
|
-
|
-
|
KeyX_-CRS
|
RGB Key values Color, Range and Softness
|
VALUE
|
VALUE
|
VALUE
|
KeyX_-S0
|
RGB Key lower Softness value
|
VALUE
|
RESET
|
-
|
KeyX_-R0
|
RGB Key lower Range value
|
VALUE
|
RESET
|
-
|
KeyX_-R1
|
RGB Key upper Range value
|
VALUE
|
RESET
|
-
|
KeyX_-S1
|
RGB Key upper Softness value
|
VALUE
|
RESET
|
-
|
Stack Select
|
Selects a version in the stack
|
VALUE
|
-
|
-
|
Stack Previous
|
Selects the previous version in the stack
|
X
|
-
|
-
|
Stack Next
|
Selects the next version in the stack
|
X
|
-
|
-
|
Framing-SX
|
Shot Framing X scale
|
VALUE
|
RESET
|
-
|
Framing-SY
|
Shot Framing Y scale
|
VALUE
|
RESET
|
-
|
Framing-DX
|
Shot Framing X offset
|
VALUE
|
RESET
|
-
|
Framing-DY
|
Shot Framing Y offset
|
VALUE
|
RESET
|
-
|
Framing-RZ
|
Shot Framing Z rotation
|
VALUE
|
RESET
|
-
|
S-Opacity
|
Layer Opacity
|
VALUE
|
RESET
|
-
|
Undo
|
Undo
|
X
|
-
|
-
|
Redo
|
Redo
|
X
|
-
|
-
|
Reset
|
Reset
|
X
|
-
|
-
|
Tone
|
Tone value for Highlight, Shadow or Midtone in the Qualifier
|
VALUE
|
RESET
|
-
|
Offset
|
Offset for Highlight, Shadow or Midtone in the Qualifier
|
VALUE
|
RESET
|
-
|
Range
|
Range for Highlight, Shadow or Midtone in the Qualifier
|
VALUE
|
RESET
|
-
|
Key-Invert
|
Key value invert for Qualifiers
|
X
|
-
|
-
|
ShowKeyBW
|
Show BW Matte View
|
X
|
-
|
-
|
KeyMode
|
Key Mode of a Qualifier
|
VALUE
|
-
|
-
|
ResetKey
|
Key value reset for Qualifiers
|
X
|
-
|
-
|
KeyGain
|
Key value gain for Qualifiers
|
VALUE
|
-
|
-
|
KeyPreBlur
|
Key value preblur for Qualifiers
|
VALUE
|
-
|
-
|
KeyExpand
|
Key value expand for Qualifiers
|
VALUE
|
-
|
-
|
KeyPostBlur
|
Key value postblur for Qualifiers
|
VALUE
|
-
|
-
|
SpillMode
|
Modes for spill suppression
|
X
|
-
|
-
|
SpillRange
|
Set the range around key-color on which the Spill-suppression is applied to
|
VALUE
|
-
|
-
|
LumKey-SX
|
Luminance X scale
|
VALUE
|
-
|
-
|
LumKey-SY
|
Luminance Y scale
|
VALUE
|
-
|
-
|
LumKey-DX
|
Luminance X offset
|
VALUE
|
-
|
-
|
CC-Copy
|
Copy grade
|
X
|
-
|
-
|
CC-Paste
|
Paste grade
|
X
|
-
|
-
|
Mem1
|
Memory Bank item 1
|
X
|
-
|
-
|
Mem2
|
Memory Bank item 2
|
X
|
-
|
-
|
Mem3
|
Memory Bank item 3
|
X
|
-
|
-
|
Mem4
|
Memory Bank item 4
|
X
|
-
|
-
|
Mem5
|
Memory Bank item 5
|
X
|
-
|
-
|
Mem6
|
Memory Bank item 6
|
X
|
-
|
-
|
Mem7
|
Memory Bank item 7
|
X
|
-
|
-
|
Mem8
|
Memory Bank item 8
|
X
|
-
|
-
|
Invert
|
Invert on Levels menu
|
X
|
-
|
-
|
MX-Input
|
Open the Matrix Input menu
|
X
|
-
|
-
|
MX-Levels
|
Open the Matrix Levels menu
|
X
|
-
|
-
|
MX-Color
|
Open the Matrix Color menu
|
X
|
-
|
-
|
MX-Numeric
|
Open the Matrix Numeric menu
|
X
|
-
|
-
|
MX-Curves
|
Open the Matrix Curves menu
|
X
|
-
|
-
|
MX-Vectors
|
Open the Matrix Vectors menu
|
X
|
-
|
-
|
MX-LUT
|
Open the Matrix LUT menu
|
X
|
-
|
-
|
MX-Canvas
|
Open the Matrix Canvas menu
|
X
|
-
|
-
|
MX-Mask
|
Open the Matrix Mask menu
|
X
|
-
|
-
|
MX-Qualifier
|
Open the Matrix Qualifier menu
|
X
|
-
|
-
|
MX-Texture
|
Open the Matrix Texture menu
|
X
|
-
|
-
|
MX-Camera
|
Open the Matrix Camera menu
|
X
|
-
|
-
|
Toggle Layer
|
Toggle selected Layer
|
X
|
-
|
-
|
Trim Color
|
Toggle the Trim grade on/off
|
X
|
-
|
-
|
Trim Update
|
Update Trim Buffer
|
X
|
-
|
-
|
Trim Restore
|
Restore Trim Buffer
|
X
|
-
|
-
|
Trim Previous
|
Apply the previous shot's grade
|
X
|
-
|
-
|
Trim Position
|
Apply position's grade
|
X
|
-
|
-
|
Trim Next
|
Apply the next shot’s grade
|
X
|
-
|
-
|
Copy Up
|
Copy current grade to version above
|
X
|
-
|
-
|
Copy Down
|
Copy current grade to version below
|
X
|
-
|
-
|
6V-Next
|
Creates an Alt-Key button
|
X
|
-
|
-
|
6V-Prev
|
Creates an Alt-Key button
|
X
|
-
|
-
|
6V Select
|
6-Vector selection
|
VALUE
|
RESET
|
-
|
6V Offset
|
6-Vector Offset
|
VALUE
|
RESET
|
-
|
6V Range
|
6-Vector Range
|
VALUE
|
RESET
|
-
|
6V Hue
|
6-Vector Hue
|
VALUE
|
RESET
|
-
|
6V Saturation
|
6-Vector Saturation
|
VALUE
|
RESET
|
-
|
6V Lightness
|
6-Vector Lightness
|
VALUE
|
RESET
|
-
|
6V Reset
|
6-Vector Reset
|
VALUE
|
RESET
|
-
|
Dir-Offset
|
Direction Offset
|
Master
|
X-axis
|
Y-axis
|
Dir-PreGain
|
Direction PreGain
|
Master
|
X-axis
|
Y-axis
|
Color-A
|
Color-A Hue and Saturation
|
Saturation
|
Hue
|
-
|
Lift
|
Lift
|
Master
|
X-axis
|
Y-axis
|
Gamma
|
Gamma
|
Master
|
X-axis
|
Y-axis
|
Gain
|
Gain
|
Master
|
X-axis
|
Y-axis
|
Color-B
|
Color-B Hue and Saturation
|
Saturation
|
Hue
|
-
|
F-Reset-Off
|
Full reset of Offset
|
X
|
-
|
-
|
F-Reset-PG
|
Full reset of PreGain
|
X
|
-
|
-
|
F-Reset-CA
|
Full reset of Color-A
|
X
|
-
|
-
|
F-Reset-Lift
|
Full reset of Lift
|
X
|
-
|
-
|
F-Reset-Gamma
|
Full reset of Gamma
|
X
|
-
|
-
|
F-Reset-Gain
|
Full reset of Gain
|
X
|
-
|
-
|
F-Reset-CB
|
Full reset of Color-B
|
X
|
-
|
-
|
C-Reset-Off
|
Reset only the Hue for Offset
|
X
|
-
|
-
|
C-Reset-PG
|
Reset only the Hue for PreGain
|
X
|
-
|
-
|
C-Reset-A
|
Reset only the Hue for Color-A
|
X
|
-
|
-
|
C-Reset-Lift
|
Reset only the color change for Lift
|
X
|
-
|
-
|
C-Reset-Gain
|
Reset only the color change for Gain
|
X
|
-
|
-
|
C-Reset-Gamma
|
Reset only the color change for Gamma
|
X
|
-
|
-
|
C-Reset-B
|
Reset only the Hue for Color-A
|
X
|
-
|
-
|
M-Reset-Off
|
Reset only the master for Offset
|
X
|
-
|
-
|
M-Reset-PG
|
Reset only the master for PreGain
|
X
|
-
|
-
|
M-Reset-A
|
Reset only the Saturation for Color-A
|
X
|
-
|
-
|
M-Reset-Lift
|
Reset only the master for Lift
|
X
|
-
|
-
|
M-Reset-Gain
|
Reset only the master for Gain
|
X
|
-
|
-
|
M-Reset-Gamma
|
Reset only the master for Gamma
|
X
|
-
|
-
|
M-Reset-B
|
Reset only the Saturation for Color-B
|
X
|
-
|
-
|
Contrast
|
Contrast
|
VALUE
|
RESET
|
-
|
S-Curve
|
S-Curve
|
VALUE
|
RESET
|
-
|
ISO-Gain
|
ISO-Gain
|
VALUE
|
RESET
|
-
|
Temperature
|
Temperature
|
VALUE
|
RESET
|
-
|
Tint
|
Tint
|
VALUE
|
RESET
|
-
|
Clarity
|
Clarity
|
VALUE
|
RESET
|
-
|
Defocus
|
Defocus
|
VALUE
|
RESET
|
-
|
OffsetM
|
Offset Master
|
VALUE
|
RESET
|
-
|
OffsetR
|
Offset Red
|
VALUE
|
RESET
|
-
|
OffsetG
|
Offset Green
|
VALUE
|
RESET
|
-
|
OffsetB
|
Offset Blue
|
VALUE
|
RESET
|
-
|
PreGainM
|
Pre-Gain Master
|
VALUE
|
RESET
|
-
|
PreGainR
|
Pre-Gain Red
|
VALUE
|
RESET
|
-
|
PreGainG
|
Pre-Gain Green
|
VALUE
|
RESET
|
-
|
PreGainB
|
Pre-Gain Blue
|
VALUE
|
RESET
|
-
|
Hue-A
|
Color-A Hue
|
VALUE
|
RESET
|
-
|
Saturation-A
|
Color-A Saturation
|
VALUE
|
RESET
|
-
|
Lightness-A
|
Lightness for Color-A
|
VALUE
|
RESET
|
-
|
Lift-M
|
Master Lift
|
VALUE
|
RESET
|
-
|
Lift-R
|
Red Lift
|
VALUE
|
RESET
|
-
|
Lift-G
|
Green Lift
|
VALUE
|
RESET
|
-
|
Lift-B
|
Blue Lift
|
VALUE
|
RESET
|
-
|
Gain-M
|
Master Gain
|
VALUE
|
RESET
|
-
|
Gain-R
|
Red Gain
|
VALUE
|
RESET
|
-
|
Gain-G
|
Green Gain
|
VALUE
|
RESET
|
-
|
Gain-B
|
Blue Gain
|
VALUE
|
RESET
|
-
|
Gamma-M
|
Master Gamma
|
VALUE
|
RESET
|
-
|
Gamma-R
|
Red Gamma
|
VALUE
|
RESET
|
-
|
Gamma-G
|
Greem Gamma
|
VALUE
|
RESET
|
-
|
Gamma-B
|
Blue Gamma
|
VALUE
|
RESET
|
-
|
Hue-B
|
Color-B Hue
|
VALUE
|
RESET
|
-
|
Saturation-B
|
Color-B Saturation
|
VALUE
|
RESET
|
-
|
Lightness-B
|
Lightness for color-B
|
VALUE
|
RESET
|
-
|
Select-Layer
|
Layer Selection
|
VALUE
|
DESELECT
|
-
|
Create-Layer
|
Create a new Layer
|
X
|
-
|
-
|
Del-Layer
|
Delete selected Layer
|
X
|
-
|
-
|
Layer-Solo
|
Isolate the viewing of a Layer
|
X
|
-
|
-
|
Canvas Select
|
Canvas Shape Selection
Canvas Select + Map0 = Freeform
Canvas Select + Map3 = Rectangle
Canvas Select + Map4 = Circle
Canvas Select + Map5 = Bicubic
|
VALUE
|
-
|
-
|
Opacity
|
Opacity of a Layer
|
VALUE
|
RESET
|
-
|
Blend RGB
|
Modes for RGB blending
|
VALUE
|
-
|
-
|
Blend Alpha
|
Modes for Alpha blending
|
VALUE
|
-
|
-
|
ShowKey
|
Toggle Show Key on/off for Qualifiers
|
X
|
-
|
-
|
Layer-DX
|
Layer X offset
|
VALUE
|
RESET
|
-
|
Layer-DY
|
Layer Y offset
|
VALUE
|
RESET
|
-
|
Layer-SX
|
Layer X scale
|
VALUE
|
RESET
|
-
|
Layer-SY
|
Layer Y scale
|
VALUE
|
RESET
|
-
|
Layer-R
|
Layer Z rotation
|
VALUE
|
RESET
|
-
|
Layer-Soft
|
Layer Softness
|
VALUE
|
-
|
-
|
Canvas-Invert
|
Invert a Canvas’s effect
|
X
|
-
|
-
|
Canvas-Smooth
|
Toggle Smooth on/off for Canvas Softness
|
X
|
-
|
-
|
Layer-TxDX
|
Texture Trans X
|
VALUE
|
RESET
|
-
|
Layer-TxDY
|
Texture Trans Y
|
VALUE
|
RESET
|
-
|
Layer-TxSX
|
Texture Scale X
|
VALUE
|
RESET
|
-
|
Layer-TxSY
|
Texture Scale Y
|
VALUE
|
RESET
|
-
|
Layer-TxRot
|
Texture Rotate
|
VALUE
|
RESET
|
-
|
F-Blur
|
Texture Front Blur
|
VALUE
|
RESET
|
-
|
F-Use-Dblur
|
Front Directional Blur
|
X
|
-
|
-
|
F-Blur-Angle
|
Front Blur angle
|
VALUE
|
RESET
|
-
|
M-Blur
|
Matte Directional Blur
|
VALUE
|
RESET
|
-
|
M-Use-Dblur
|
Matte Directional Blur
|
X
|
-
|
-
|
M-Blur-Angle
|
Matte Blur angle
|
VALUE
|
RESET
|
-
|
Tray Add Ref
|
Add Reference to Tray
|
X
|
-
|
-
|
Tray Shot Ref
|
Add Shot reference to Tray
|
X
|
-
|
-
|
Tray Frame Ref
|
Add Frame reference to Tray
|
X
|
-
|
-
|
Tray Apply
|
Apply Tray Item
|
X
|
-
|
-
|
Tray Toggle Preview
|
Preview Tray Item
|
X
|
-
|
-
|
Tray Selection Left
|
Tray Selection Left
|
X
|
-
|
-
|
Tray Selection Right
|
Tray Selection Right
|
X
|
-
|
-
|
Tray Selection Up
|
Tray Selection Up
|
X
|
-
|
-
|
Tray Selection Down
|
Tray Selection Down
|
X
|
-
|
-
|
LoopMode
|
The LOOP MODE controls how a shot behaves if the slot is longer than the actual source clip’s IN and OUT points
|
VALUE
|
-
|
-
|
PlaySpeed
|
Play speed menu
|
VALUE
|
-
|
-
|
CurFrame
|
Current Frame value
|
VALUE
|
-
|
-
|
Rewind
|
Go to the beginning of the timeline
|
X
|
-
|
-
|
JogRev
|
Jog one frame backwards
|
X
|
-
|
-
|
Play
|
Play Forward
|
X
|
-
|
-
|
Stop
|
Stop Playback
|
X
|
-
|
-
|
JogFwd
|
Jog one frame forward
|
X
|
-
|
-
|
Forward
|
Go to the end of the timeline
|
X
|
-
|
-
|
Prev
|
Go to the next keyframe / go to the head of the previous shot
|
X
|
-
|
-
|
Next
|
Go to the previous keyframe / go to the head of the next shot
|
X
|
-
|
-
|
View-Range
|
Range button
|
X
|
-
|
-
|
Nav. Keyframes
|
Navigate Keyframes
|
X
|
-
|
-
|
Nav. Keyframes
|
Navigate Keyframes
|
X
|
-
|
-
|
Mark-In
|
Mark and IN point
|
X
|
-
|
-
|
Mark-Out
|
Mark and OUT point
|
X
|
-
|
-
|
ToggleMixerPanel
|
Show/hide Mixer Panel
|
X
|
-
|
-
|
Nav-backward
|
Navigate to previous shot
|
X
|
-
|
-
|
Nav-Forward
|
Navigate to next shot
|
X
|
-
|
-
|
ToggleMemoryPanel
|
Show/hide Memory Panel
|
X
|
-
|
-
|
PL-Menu
|
Open the Player menu
|
X
|
-
|
-
|
Output Cache
|
Enable Output cache
|
X
|
-
|
-
|
Edit-Menu
|
Open the Edit Menu
|
X
|
-
|
-
|
CG-Menu
|
Open the Color Grading (Matrix) menu
|
X
|
-
|
-
|
Prc-Menu
|
Open the Process menu
|
|
-
|
-
|
Tray
|
Open the Tray menu
|
X
|
-
|
-
|
Animate
|
Open the Animate menu
|
X
|
-
|
-
|
Cn Stack Select
|
Selects a version in the stack (Construct)
|
VALUE
|
-
|
-
|
Cn Stack Previous
|
Selects the previous version in the stack (Construct)
|
X
|
-
|
-
|
Cn Stack Next
|
Selects the next version in the stack (Construct)
|
X
|
-
|
-
|
Stack Add
|
Adds a version in the stack
|
X
|
-
|
-
|
Stack Delete
|
Delete a version in the stack
|
X
|
-
|
-
|
Statistics, Structure, PipeLine, Layers Stack
|
Toggle screen toys
|
X
|
-
|
-
|
Timeline-Tray
|
Toggle Timeline Tray
|
X
|
-
|
-
|
VecKey-Range
|
Set Vector Keyer Range
|
VALUE
|
RESET
|
-
|
VecKey-Softness
|
Set Vector Keyer Range Softness
|
VALUE
|
RESET
|
-
|
VecKey-Shadow
|
Set Vector Keyer Shadow
|
VALUE
|
RESET
|
-
|
VecKey-Sh.Soft
|
Set Vector Keyer Shadow Softness
|
VALUE
|
RESET
|
-
|
VecKey-Highl
|
Set Vector Keyer Highlight
|
VALUE
|
RESET
|
-
|
VecKey-Hl.Soft
|
Set Vector keyer Hightlight Softness
|
VALUE
|
RESET
|
-
|
Dual View
|
Toggle dual view mode
|
X
|
-
|
-
|
Over Mode
|
Displays two images over each other for comparison.
|
X
|
-
|
-
|
Right View
|
Toggle reference view
|
X
|
-
|
-
|
Zoom
|
Zoom in / out
|
X
|
-
|
-
|
ZoomOut
|
Zoom out (incremental)
|
X
|
-
|
-
|
ZoomIn
|
Zoom in (incremental)
|
X
|
-
|
-
|
Home
|
Scale 1:1
|
X
|
-
|
-
|
ZoomFit
|
Zoom fit
|
X
|
-
|
-
|
ZoomOut R
|
Zoom Out reference view
|
X
|
-
|
-
|
ZoomIn R
|
Zoom In reference view
|
X
|
-
|
-
|
Home R
|
Reference Scale 1:1
|
X
|
-
|
-
|
ZoomFit R
|
Zoom Fit reference view
|
X
|
-
|
-
|
Pan-X
|
Pan current view horizontal
|
X
|
-
|
-
|
Pan-Y
|
Pan current view vertical
|
X
|
-
|
-
|
Overlay
|
Toggle overlays on/off
|
X
|
-
|
-
|
Link Views
|
Toggle Link views on/off
|
X
|
-
|
-
|
ToggleGrade
|
Toggle Grade on/off
|
X
|
-
|
-
|
ToggleGrade R
|
Toggle Grade Reference on/off
|
X
|
-
|
-
|
Copy View
|
Use Current Left View
|
X
|
-
|
-
|
View Output
|
View Main Output
|
X
|
-
|
-
|
View Output R
|
View Main Output in Reference
|
X
|
-
|
-
|
View Trim
|
Show Trim Buffer
|
X
|
-
|
-
|
AB-Mode
|
Toggle difference view A-B and A-B
|
VALUE
|
-
|
-
|
AB-Trans
|
Set level in which the A image is shown more / less opaque.
|
VALUE
|
RESET
|
-
|
AB-Wipe
|
Wipe bar position
|
VALUE
|
RESET
|
-
|
AB-Rotate
|
Rotate bar
|
VALUE
|
RESET
|
-
|
AB-Gain
|
Highlight differences between images
|
VALUE
|
RESET
|
-
|
2Dspl Over Mode
|
Displays two images over each other for comparison on second display.
|
X
|
-
|
-
|
2Dspl Right Mode
|
Triggers to put the right view of the dual view on the second display.
|
X
|
-
|
-
|