01. Assimilate Product Suite v9.5 - Release Notes

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01. Assimilate Product Suite v9.5 - Release Notes


Version 9.5 requires a re-activation of your license. If you have a valid v9.4 license, then the license is automatically updated to include the new 9.5 version and the re-activation is as simple as clicking the Activate button. Contact licensing@assimilateinc.com if you have any question on licensing for version 9.4. Also note that this version is not fully backward compatible. You should not downgrade from this version and open a project in a lower version after it has been opened in v9.4. Always create a backup of your projects before upgrading and we advise not to upgrade in the middle of a project.

Live FX / Live FX Studio

Assimilate Product Suite version 9.5 introduces a new member to our product family: Live FX. Live FX targets virtual production, both green-screen and LED wall workflows. For a quick overview:

  • Green / blue screen keying & garbage masking
  • Camera tracking: Mo-Sys, NCAM, Intel, HTC & more
  • Volume Grading
  • Live Compositing with 2D and 3D Environments
  • Support for 3D Notch Blocks
  • LED wall control
  • DMX lighting control based on LED wall image content
  • Recording of video & metadata
  • Metadata & Comp prep for VFX post
  • Live Link to Unreal Engine
  • SDI/NDI capture & output
  • Direct GPU texture sharing with other apps
  • Native support for Universal Scene Descriptor (USD) format support with the Pixar Hydra renderer.

For a full overview of the Live FX functionality go here (please note that this is still a WIP getting it updated with the very latest build).

Live FX comes in two flavors: Live FX and Live FX Studio and is available as a monthly subscription, a 3 month, 1 year or permanent license.

When you participated in the Open Beta for Live FX you can continue using the license key. Reactivate it with the new build. It will still be fully functional for another 2 weeks. After that, the license will need to be reactivated once more and from then on continue as a personal learning edition with a watermark. In the online store you will find early adapter promotions for the open beta participants.

Live Assist / Live Looks

  • A new menu was added for managing recordings and/or looks. The menu includes extensive search and filter options to quickly retrieve and review earlier made recordings and looks.
  • The “All” recording option is now also available in combination with the Auto-record option. When setting the All option, the system will start recording all active channels when only one channel is triggered by the camera. The recording will stop all channels when that same channel gets the stop trigger.
  • You can now set multiple in-and out points during a recording. The in- and out points are marked with blue and cyan notes. A Range dropdown control is available in Replay mode to select a specific in-out range of the clip.
  • The Keyer menu has been replaced by two Comp menus to allow for an additional compositing layer with the live input.
  • Added flip-flop controls to the framing menu.
  • Video IO panel updates. The Video IO panel now shows an image for all active input channels. All USB devices are now listed as separate devices (with a proper device name rather than just having a generic USB device and having to select input sources with it. NDI source selection is now also done from within the Video IO panel. You can now set / override the color matrix (for YUV/RGB conversion) per input channel.
  • Allow to record ACES cc/cct format directly. This allows for a full ACES workflow without running the risk of clipping media when recording.
  • Added the option to save a look over a/multiple prior stored looks, including updating the proxy and grade image.
  • The Replay button on the Channel Controller always plays back the latest recorded clip. The Replay button in the Recordings list menu replays the selected item.
  • The Channel controller panel has been simplified. The date-control has been removed. The current date is now always used to tag a new recording / saved grade. Notes with a recording or grade can now be made through the new recordings/grades list menu and tied to individual recordings and grades (use Quick key ‘N’ to open the notes editor with the selected recording/grade item in the list of selected proxy image). The button to refresh the LUT box image has been replaced by short key 'l'.

SCRATCH: General / Formats / Color pipeline

  • Added ACEScc and ACEScct as EOTF options and allow ACES AP0 and AP1 color spaces to be combined with any EOTFs. ACEScc and cct were before only available as grading spaces. By treating them also as regular EOTF options you can now also render / load ACEScc/cct media.
  • Update on in/out points handling of fill/matte shots. When adding a plug-in on a layer, the in/outs of the node are no longer explicitly set. This prevents freeze frames when copying layers with plug-ins. Also, using the Reset on the Calculator for the in/out controls in the fill matte menu clears any earlier explicit set in/out of the plug-in.
  • Support for the ARRI Alexa 35 using the v7 SDK. An additional ARRI reader was added for this. By default, all earlier ARRI media formats are still read with the original reader, unless the new reader is explicitly selected. All Alexa 35 media is read with the new reader. Note that the the old and new reader might produce slightly different results when compared.
  • Support for BMD Raw version 2.6, including support for per frame metadata.
  • Added a highlight recovery option with the Phantom Raw reader.
  • Added support and panel mappings for Streamdeck devices. To get a device fully functional, you also need a Streamdeck template which is available from here.
  • Added the option to create groups of guides and as such display multiple guides. Added an aspect control to more easily enter the data for a new guide template.
  • Allow using #code when batch adding notes from the Construct menu.
  • Update on the (un)Distort plug-in. You can now add a UV or ST map directly to the (second) input of the plug-in. Use the ST Mode option to interpret the image as an ST-map rather than a UV-map.
  • Updates on the Timeline Consolidate. The progress of a consolidate jobs is now also shown from the logon screen.
  • Support for USD (Universal Scene Description) 3D scene format and Pixar Hydra renderer, using the new USD plug-in. Currently this is for Windows only and requires an additional setup of the USD/Hydra library (see below). In the USD plug-in you can adjust the position and rotation of the scene, toggle whether to use the scene lights and textures and adjust the position and settings of a custom light. You can optionally link the scene (virtual) camera with the virtual camera of the shot. To set things up follow these steps:
    • Download the USD library - http://downloads.assimilateinc.com/misc/USDLib_v01.zip.
    • Unzip and place in a folder on your disk (e.g. c:\USDLib\)
    • Enable and add the folder path to the [USD Package location] Advanced System Setting in Live FX.
    • Open a shot in the player and add the USD plug-in (Live FX section) to your composite.
    • Use the Load button to actually load a 3D model from file.
  • Support for NotchLC rendering – requires special license.
  • Updated BMD Decklink SDK to version 12.3. Updated the AJA SDK to version 16.2.2.
  • The #audiofile hash code no longer includes the file extension of the audiofile. That way the extension can be set separately and is better usable in a file naming mask.

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Last Modified:Wednesday, July 13, 2022
Last Modified By: Peter
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