FAQ for Colorgrading & Compositing
WHY DOES DRAG AND DROP FROM TRAY NOT COPY THE COLOR?
Ensure "drop texture" is turned off in Player/Settings/General.
HOW DO I EXPORT 1D OR 3D LUTs ?
Any grade can be saved as a LUT, using Matrix/Save as... and selecting the LUT format on the browser filter.
The LUT formatting depends on the LUT settings selected in Player/Settings/General menu "LUT Export Options".
CAN I LOAD A LUT IN A SECONDARY (SCAFFOLD) ?
Yes. Just use Matrix/Load and then use the browser filter to select the LUT type. The LUT will then be loaded in the Scaffold list.
CAN I EDIT A 1D LUT THAT I RECEIVED ?
Yes. Just load the 1D LUT in Matrix/LUT and select "Create Curve". The LUT disappears from the loading line, but is now available in "Curves" where you can edit it.
From here, you can also enter the "Curve Editor" for precise adjustments. Once done, use Matrix/Save as... and select 1D LUT to save this as a new LUT.
HOW CAN I BATCH SWITCH DEBAYERING SETTINGS FOR MANY FILES IN ONE GO?
Just do it in Process on the first clip; then go to Matrix and do Copy/Paste.
In the Paste menu select FX Ctrls and leave the ""Non Default Only"" switched off.
Then do "Paste FWD" .
That will copy your process debayer settings over to full timeline"
.
IS IT POSSIBLE TO MAP THE PANELS ?
Yes, just go to Player/Settings/General /Configure panel.
HOW CAN I COPY AND PASTE SCAFFOLDS?
Scaffolds can be copied using Drag/Drop, or Copy/Paste ( selecting Scaffolds in the paste menu) , or CTRL C/CTRL V, or saving them in one of the Memories buttons. Also, in v7 they can be added to a Tray and copied from there.
I HAVE A GREEN SCREEN SHOT BUT, DON'T KNOW IF I SHOULD USE CHROMA KEY OR HSV KEY
Try both or....get a professional.
HOW CAN I APPLY 2.40:1 MASKS TO 1920x1080 TRANSCODED FILES?
Add a Burn-in node (available in FX Contols/Insert/SPA) to the Output process.
In the Burnin, use the "Guides" tab. There are presets you can start from (ie: 2.35) and adjust Bottom and Top values.
Then "Save" if you wish to re-use.
IN WHICH ORDER ARE THE GRADING PARAMETERS APPLIED ?
This order is explained in the INTRODUCTION page of the MATRIX chapter in the User Guide. They are, chronologically:
Input transform
Offset adjustments
Pre-Gain adjustments
Color-A (Hue, Saturation and Lightness) adjustments
Gamma
Lift
Gain
Contrast
Color-B (Hue, Saturation and Lightness) adjustments
S-Curve parametric remapping
Posted - Thursday, May 1, 2025 4:59:29 PM
https://www.assimilatesupport.com/akb/KnowledgebaseArticle50575.aspx