08 - Source Mode and Collector Nodes

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08 - Source Mode and Collector Nodes


GENERAL

When you switch the Player into Source mode, the Editor will also switch into Source mode - meaning that it will show the current shot and all of its inputs. This allows you to adjust the timings of every composite elements in context. The Editor will follow the selection in the Layer Stack: the top shot in the Editor panel is the current selected item in the Layer Stack. When selecting the top item in the Layer Stack (being the timeline node) the Editor will switch back to its regular view.

If the top node is a Collector node - the Editor local mode allows you to edit the Collector node as if it were a timeline: add / remove shots, adjust timings, slips and update transitions.

SOURCE MODE

  • The view shows all of the top shot's input - recursively, meaning as inputs of inputs.
  • Inputs can be a source shot into a plug-in, a fill or matte of a Layer (Layers are discussed in more detail in Chapter 8).
  • The track selectors will now display S1, S2, .... Sn. You can select a shot to see the timing values in the controls.
  • Each input has its own bar: the indent from the zero-frame position is the slip, the left gray section represents the in-point used, the right grey section represents the out-point and when the shot is selected it will display a grey bar below to indicate the actual media length - the same way as in the regular timeline.
  • You can drag the shot the same way as in a regular timeline: dragging the left side of the bar will adjust the shot's in-point, dragging the right part adjust the out-point. dragging the bar in the middle will adjust the shot's slip as used by its parent shot.

In Source mode there are two additional controls available. The Set Range option allows you to update the shot's in and out-point, using the current Range values set in the Player. See Chapter 5 - The Player on how to set / adjust the range settings. Next, When selecting any shot but the top shot, the Slip numeric slate becomes available.

COLLECTOR

When the top shot in the Editor - while in source mode - is a Collector node, it is displayed as a series of slots. You can edit the Collector node as if it were a timeline. Note that you can not drag and drop slots to and from the Collector and regular timeline. You can use the Fetch and Load buttons to add additional shots to the Collector.



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Last Modified:Monday, June 17, 2019
Type: HOWTO
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